144 Goal One Million
The conditions offered by Sony are not intentionally making things difficult for Qin Han. Of course, investors have to be responsible for their own money. If there is no restrictions, people will take the money to buy luxury watches and cars and spend money on their money, wouldn’t they be the sucker?
Besides, even if the producer gets the investment and is dedicated to making games, Sony will not let go without even asking.
Without quality monitoring, what should I do if the game I made cannot be sold?
Without project management, the game is constantly delaying and delaying, and what should I do if I become an investment black hole?
Even the works that were cursed by millions of players in the previous life, and had a reputation as a work that was criticized by millions of players, the real problem was only publicity and pricing. As an independent game developed by a small workshop of more than 20 people, the game can still be played.
Moreover, even if "No Man's Sky" encounters a cliff-like decline in reputation and the subsequent refund frenzy, Sony still makes a fortune, and it is not a completely failed game project.
However, Sony has Sony's position, and Qin Han also has his own considerations.
It is of course a good thing to have such a giant in the gaming industry that provides financial and technical support. But even if it doesn't, he doesn't care much.
Qin Han had too many game ideas in his mind that originated from his previous life, and it was no problem to make a few independent games that were cheap but sold well. In this way, for a company, the most difficult primitive accumulation stage will be successfully completed. In the future, it will be like how you want to do it.
After hearing the conditions offered by Xiaoshan Xinyi, Qin Han shook his head: "Xiaoshansang, although the conditions offered by Sony are not bad, they have a great conflict with my philosophy. I have my own development plan and am not in a hurry to make Terracotta Warriors and Horses entertainment bigger. The freedom of creation is what I value the most now. So, I'm sorry."
Qin Han's refusal surprised Xiaoshan Xinyi. After all, as a representative of an industry giant like Sony, he released great kindness and offered very generous conditions, but he did not impress the other party.
He thought for a while and said, "Since Teacher Qin Han is not interested in this cooperation plan, I can provide a B plan. Sony will still invest in Terracotta Warriors Entertainment and provide corresponding technical support. In addition, it will ensure the independence of your company and not interfere with the operation. Our requirement is that Terracotta Warriors Entertainment can develop games as an exclusive third party to Sony's game console. At least, the games developed by your company cannot log in to the other two game platforms."
"Microsoft and Nintendo, I understand."
Koyama Shinyi continued: "Sony can reduce the required platform licensing fees for the Terracotta Warriors Entertainment Club games, released on the Sony game platform. In addition, certain discounts can be provided in terms of game premium sharing. Of course, direct financial support may be relatively less, only less than 50 million yen."
50 million yen, if it is exchanged for Huaxia coins, it will only cost more than three million, which is only enough for the development cost of a third-rate mobile game. This little money will basically not cause any waves in the gaming industry.
Moreover, in addition to the sharp reduction in direct investment, choosing this plan B has another disadvantage, that is, compared with the previous plan that is similar to signing a contract for sale, Sony's publicity efforts for games developed by Terracotta Warriors and Horses Entertainment are absolutely different.
Let’s take "No Man's Sky" as an example. If it weren’t for holding Sony’s thigh and having a lot of publicity resources, how could this game be widely known to players? As a result, excessive publicity also led to a huge gap between the actual game content and publicity, attracting countless bad comments.
However, although publicity is important, the Qin and Han dynasties did not have to rely on Sony.
First of all, as a well-known cartoonist, he already has great publicity resources. Moreover, in this Internet era where social media is extremely developed, as long as the game has excellent quality, even if it only relies on word of mouth among players, he can still succeed.
"San Koyama, I am not very attractive to me for the B plan you proposed. Just 50 million yen and some discounts, I want to obtain the exclusive rights of "The Story of the Oriental Fantasy Country". Sony seems to have miscalculated the value of this game."
Xiaoshan Shinyi was not angry after being rejected one after another. He smiled and said, "Why, Teacher Qin Han, are you optimistic about the prospects of "The Story of the Oriental Fantasy Country"? In my opinion, this game is indeed very interesting and has pioneering gameplay, but the actual commercial potential is worth discussing. The popularity of the free beta does not mean that players are willing to pay for the official version."
"So Xiaoshansang, how much do you think the sales of "Oriental Fantasy Country Story" can reach on PC?" Qin Han asked back.
"Um..." Xiaoshan Shinyi thought for a while and said, "If it is only considered to be the first PC platform, then it will reach 100,000 per week and the cumulative sales volume can reach 300,000, which is a miracle. It is precisely because Sony is interested in your company's ability to achieve miracles that he sincerely proposes a cooperation plan."
"Xiao Shansang, is your 'miracle' too petty?"
"What does Teacher Qin Han think?"
Qin Han stretched out a finger: "Conservatively estimated that one million sales should be achieved in one month."
Is this still called conservatism?
Xiaoshan Xinyi almost sprayed out the coffee in his mouth.
In Japan, if the second-tier console game with a cost of about 500 million yen can be developed, it will be a big event for champagne to celebrate the celebration!
A mere independent game made by a part-time person, and want to have a sales of one million? It’s a dream!
It’s not a big deal about Xiaoshan Xinyi. After all, although independent games in this world are developing rapidly, there are no phenomenal works in the Qin and Han Dynasties’ previous lives. Underestimating the commercial potential of independent games is a common phenomenon in the entire game industry.
"Teacher Qin Han, if I hadn't played "The Story of the Oriental Fantasy Country", I knew that this was a very excellent game, and I'm afraid I'd already regarded you as a casual bragging liar." Xiaoshan Nobuyi said with a wry smile.
"Am I bragging, I'll know when the game is released."
Qin and Han Dynasty were very confident in "The Story of the Oriental Fantasy Country". In the past life, "The Story of the Stardew Valley" was sold for 400,000 copies in twelve days. There is no reason why "The Story of the Oriental Fantasy Country" is even better in all aspects, with less sales.
Moreover, in terms of publicity, "The Story of the Oriental Fantasy Country" has also been done more well.
The most important thing is that in this parallel world, China's economy is more developed and the crackdown on piracy is also severe - a famous game love sharing version forum like 3DM has become a comprehensive website in this world.
Chapter completed!