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Character Basic Attribute Card

Name: Su Yuhao (system carrier)

Level: 1 (0/10) Life dream: A yearning for the entertainment industry for youth activities: South Korea

Personal attributes: Strength: 1 (ordinary person) ()

Intelligence: 5 (Excellent intelligence)

Agility: 2 (amateur sports enthusiasts)

Physical strength: 3 (good at long-distance running, endurance lasting)

Charm: 1 Otaku (As an otaku, your interpersonal relationships come from the Internet. It can be said that you are now ** silk, and your range of activities is the Internet world)

Luck: 5 (affects your chance to trigger random tasks)

Knowledge: 1 Currently a kindergarten (you just left college and you can only talk on paper, but you who have no certain experience are like you have just entered a kindergarten.)

Popularity: 5

Skills: Language Ability: (Full low to high: F, E, D, C, B, A) Chinese: B Korean: F English: D

Talent ability:

Honesty and trustworthy: Living on campus for a long time allows you to reveal a trustworthy ability from the inside out. General skills:

Perseverance: amazing perseverance, even when facing uninterested work, it can be completed perfectly.

Hard work: You can improve your basic abilities by engaging in a certain job for a long time.

The sea of ​​knowledge is endless: you can learn the skills you need at zero time through long-term reading. The timeliness of skills are affected by the deep dive of understanding.

Occupation: Rookie Broker

Level: 1 (1-----------------------------------------------------------------------------------

Capacity value: 0/100

Brokerage management: 0

Law: 0

Psychology: 0

Diplomacy: 0

Society: 0

Assistant: 0

Career attribute points: 0”

Economic system: The host has no job and no stable income.

Life Skills:

Cooking skills: Level 2 10/200 Repair: Level 1 15/100 Driving: Level 1 5/100

Remaining skill points: 0

pack:

Achievement System:

Reputation System:

Task system: Task level is divided into 4 levels: white, green, blue, purple Task level * Task basis * Character evaluation [Basic reward + half reward * (number of times - 1)] * Task level * Target minimum evaluation = final reward

Task rewards: friend degree, professional ability value, professional skill points, items, times skill cards, money. Your own ability:
Chapter completed!
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