Chapter 306(2/2)
Han Wei was particularly worried that his project was not done well or not so well, and that he could not shock his colleagues on the scene, which could not help but ruin his reputation. So before the demonstration began, Han Wei's palm was already full of sweat.
The original demonstration time was held at 10:30 in the morning.
Seeing that the time was almost the same and the boss was already in place, Han Wei started his demonstration process.
Now there are two other small screens projected on the screen that are taking Han Wei's operation process.
Although it was an internal demonstration, it was already a small press conference.
Click on the firearm icon with a sense of technology on the desktop, and the whole picture goes black.
The next moment, the familiar Bomi logo appeared on the big screen.
Everyone held their breath and focused, quietly waiting for the scene where the game appeared.
Before coming, they had already made some preparations and knew that the product we were demonstrating today was a shooting game with a very imaginative imagination, but everyone didn't have much concept in their minds.
It was a cutscene at the beginning, but the content of the cutscene was quite exciting and made everyone feel excited.
After the cutscene ended, a girl appeared in the player's main perspective.
Everyone at the scene exclaimed her and exclaimed.
Compared with the 3D characters that Bomi has produced before, the female characters among the gun girl are too cute, right?
If the NPC Xingluo in the Shanhai Jing represents a kind of classical beauty, then the girl who appears in the picture now has a combination of a sense of technology and classical beauty.
Especially that face, watery big eyes, three-dimensional and plump lip line, and delicate facial features, which are very consistent with the aesthetics of oriental people.
And her figure...
"Wake up!"
Amid the fire of the sky, the girl shook the male protagonist's body.
All the boys on the scene felt that their hearts were shaken. Damn... this character is so cute, right?
Just seeing this scene makes me feel so embarrassed, not to mention being shaken by a girl.
The male protagonist finally reacted and looked at the battlefield in the distance and the beautiful girl in front of him in confusion.
The girl also looked at him in confusion, "There is no time left, please use me!"
Mom!
What a tiger and wolf word?!
Everyone present couldn't help but smile upwards.
The next moment, the smiles on everyone's faces suddenly disappeared, and replaced by incomparable shock.
Because this time I entered the gun teaching part, the cute and beautiful girl jumped up just now, and her whole body began to change. The surface of her skin was covered with metallic scales, and then her whole body shrank inward.
The girl turned into a pistol with a sense of technology and was held in her hand by the male protagonist.
"Next, I'll teach you how to use me to shoot. Please be sure to protect your own safety during this period. If you unfortunately die, I'm irresponsible."
Next, we entered the demonstration part of the basic operation, and all the employees who came to watch the demonstration were shocked.
Damn it!
So that's what the gun girl means?
A fierce firefight sounded at the scene.
The bullets roared past, and the ballistics of the girl's gun were jumping in the air, and Han Wei demonstrated it extremely smoothly.
And this time the gun girl made two bullets-
The first is when switching between the girl and the gun, and the second is when killing the opponent.
For example, if you shoot the head with one shot or kill the other person with one shot, there will be a slow release of bullet time, allowing you to clearly feel the process of ballistics and bullet damage, providing players with endless pleasure and adrenaline-filled feeling.
If you don't want to watch the slow-switching camera, just double-click the space bar to skip it.
Therefore, the Gun Girl not only provides first-person and third-person shooting functions for players to choose from, but also gives skipped treatments for some places that may waste players' time.
All freedom and control are left to the players.
The Boxuetang itself has a very large space and the audio effect is very good, just like a cinema.
Everyone also got a good movie viewing experience here.
This time, the Gun Girl used the 2.5 version of X engine for development. The main beauty has put a lot of effort into the character image. In order to make the characters look more attractive, the number of roles of the Gun Girls increased to more than 50,000, which is already a very remarkable number.
You should know that the monster that created 50,000 faces in the Shanhai Jing was probably stuck.
From a certain perspective, it also reflects the progress of the times. The development of science and technology can really be described as a leap.
In just a few years, the configuration of the entire game has been updated for several generations, and the effects and machine performance can be described as qualitative changes.
...
After showing the shooting part, Han Wei also showed the daily love part.
While soaking in the girl in the game, he was giving an explanation, "In "Gun Girl", we introduced the design concept of a sandbox game, and did not make rigid settings for players' behavior. Moreover, players can take tasks from different places and girls, and at the same time, through the continuous advancement of these tasks, we can complete the splicing of the main plot of the entire game.
So for players, the degree of freedom of the gun girl is quite high.
Moreover, in this process, you can choose to fall in love with one or more girls you like, and you can also get a boost in favorability by giving gifts and spending their daily life with them. Likeability will affect their use and upgrade after they become guns.
If you want to have a better gun experience and make the gun in your hand stronger, please be kind to these girls who may love you."
After about 30 minutes, Han Wei finished the demonstration of the entire game.
After that, the promotional short film "Gun Girl" which was about 3 minutes was played.
Apart from the sound of swallowing saliva, there was no noise at the scene.
The promotional short video was played and the lights of Boxuetang lit up.
Han Wei bowed to everyone on the stage, "There are so many demonstrations today. Thank you for watching the demonstration of "Gun Girl". I hope if you have any comments or suggestions in the future, I will send them to me by email.
grateful."
It was not until this time that everyone realized it.
The demonstration of "Gun Girl" is over.
...
Everyone stood up and gave Han Wei warm applause.
"Mom, the gun girl is doing a great job, right?"
"Yes, it's really not easy to make a 2D aesthetic of a future shooting game, and the girls in it are really amazing. I can't help but want to make a "Gun Girl" to play."
"Your word is really well used."
"Who doesn't want to experience "Gun Girl" earlier?"
...
Cao Yang was very satisfied with the effect of the demonstration, because he could see countless LSPs drooling expressions just by glance.
They are already thirsty, so it seems that the character design and style of the game are no longer a problem.
What needs to be enhanced later is the debugging work of the feel, so that the feel and ballistics of the firearm will be better.
...
Judging from the results of the demonstration, "Gun Girl" can almost enter the promotional stage.
...
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