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Chapter 248 246. Too powerful, BOMI?(1/2)

Chapter 248 246. Is it too amazing BOMI?

On July 1, the bimonthly issue of "Game New Era" published a report about Bomi's new game.

In this report, Game Magazine provides a set of pictures and explains some related small settings-

Bomi's new game is about to meet you. This is an action game with assassin as the protagonist, named "Assassin's Soul·Maple"

Although most of the accompanying pictures are line drawings, they still make everyone feel bright.

The so-called line draft refers to the very simple original painting that uses lines to outline the character's image at the beginning and conducts quick review without any coloring.

In addition to the line drawings, there are some relatively late original pictures, with some monsters and things that are neither human nor strange...

But they are all relatively classical images.

...

As soon as the news was released, the players went completely crazy.

"Damn it! I'll just say it? The previous X2 engine promotion video was released, but it was not just an engine promotion. It was obviously a matter of building momentum for Bomi's new game. Sure enough, the old thief Cao Yang still exposed his original intention!"

"Yes, the X2 engine has come out. Isn't it a waste not to use it for games? I think this is good. I got another surprise for no reason. I don't have to eat shit on my hands."

"Hahaha, Boss Cao, who was calculated accurately by the players:

When you see the engine promotional video sent by Bomi, do you think it is just a simple engine video?

wrong!

This is a game promotional video.

When you thought you were seeing the display of X2, Boss Cao had already completed the game development."

"Damn it! Then, after all, wasn't the X2 engine already completed a long time ago? Bomi has not opened the X2 source for such a long time, not as the official said, just because there are some bugs to deal with, right?

But to make a time difference?

In order to allow my own games to seize the initiative, it was so late to open source X2?”

"Yes, boy, you finally understand the real thoughts behind Boss Cao. If it were me, I would probably do this, to ensure that my game and technology are ahead of my ability, and then share the technology.

When you got Bomi's technology, they actually had even developed the game.

Perhaps when X2 is open source, maybe Bomi's X3 has been half developed, but I just don't know when it will be released."

"Damn it! Boss Cao is so good at this trick!

However, as a player, I definitely think that Boss Cao is doing this well and will not let us wait too long. At least when we can see the new engine coming out, we will know that Bomi's game is about to be released.

However, it may be more uncomfortable for other game developers, because technology is controlled by Bomi. Although X2 has been open source, who can guarantee that Bomi is not ahead of this foundation by half a year?

How easy is it to recover?”

"I think other game manufacturers are content. Without Bomi's X2 open source, they wouldn't even have half the level of Bomi's production."

"Anyway, no matter what, I can see the original painting part of "Assassin's Soul". These characters are really well drawn and have a super strong sense of design. I'm waiting for when the Assassin's Soul will be launched.

I must buy it.”

...

This time, Bomi did not release any CDs. As Bomi's second flagship game, Assassin's Soul is directly released on the platform.

However, the specific release time may take two months later..

On the one hand, because the domestic version has just been produced and after testing, it will be sent for localization. It is definitely too late to go to the localization of the East Island and Ome. It is estimated that it will take at least two months to complete the localization of the East Island and Ome.

Just such a game that requires extremely high requirements for player operations. Think about it, if it weren't for the global simultaneous release, Cao Yang was a little worried that the players who would be later would be discouraged due to the impact of comments and would not dare to try such a hardcore action game.

Although there is definitely no problem with sales in the performance of Sekiro in the past, Cao Yang has become more careful and thinks it is better to release it simultaneously around the world.

On the other hand, the game is not yet released, and it takes one or two months to warm up the promotion.

During this period, Bomi's promotion team will promote the game and advertise it in multiple countries and regions at the same time.

At the same time, on Bomi's AIR game platform, it will also be preheated in advance.

The headlines of the platform store will always be on "Assassin's Soul·Maple" until the game will be released for a while.

Until Cao Yang felt that there were not many potential players to be discovered.

This time, the CD is basically equivalent to making a perfect delivery with the physical era in the past.

Cao Yang hopes that the AIR game platform can reach a new level.

...

After that, the promotion on Bomi was carried out in an orderly manner.

At the beginning, Bomi's AIR game platform hung up the news that "Assassin's Soul" will be released, and also added a button to make reservations, but there is no paid function. If the game is released at that time, players will receive a reminder when it goes online.

At the same time, players can continue to pay attention to the trends of "Assassin's Soul". As long as there is relevant official information released, players can receive the message as soon as possible.

In this way, the promotional function of the AIR game platform has been achieved.

In fact, according to Cao Yang's idea, this time it is not just about selling games, but also about the promotion of the AIR game platform from the side.

Nowadays, the AIR game platform has more than 8 million players worldwide.

There are more than 8 million domestic players, but a considerable number of people who only play games, chess and cards have to be removed.

For foreign players, they also seem to be very interested in the chess and card hall launched by Bomi.

If there is any national treasure that has left the country, then it is undoubtedly-

Chinese mahjong.

At the beginning, foreigners didn’t understand what this thing was, so the number of daily games in the mahjong area in foreign chess and card games was very low.

They usually play Texas Hold'em on Bomi's game platform and play Landlords more.

Later, some Chinese students studying abroad accidentally discovered the AIR game platform, so they were very excited and spared no effort to drive the mahjong thing.

After continuous publicity and fermentation, foreigners discovered this game with thousands of years of history as if they had discovered a treasure.

At first, everyone couldn't understand it, but over time they gradually became obsessed with this game.

Many Western players shouted, "Chinese mahjong is so fun. This game is definitely worth sharing. It looks very simple, but in fact the rules are extremely complicated, and it brings you more fun."

Some mathematical talents even specialize in studying Chinese mahjong. They said online, "Chinese mahjong is really amazing. Different formulas and gameplay can be derived from mathematical models. This thing has given us great inspiration. Many of my classmates are still using the Hupa method and probability calculation with the highest winning rate in Chinese mahjong as their graduation thesis."

As long as it is related to gambling, there will always be people studying it, especially the probability issue, which can really make people study it tirelessly.

In short, the AIR game platform has a large number of users, and the scale of this user is beyond people's imagination.

Many experts predict that with this scale, the total number of AIR game platforms worldwide is likely to exceed 100 million in the next three years.

This time, using the AIR game platform to promote it, you can get a lot of valuable data, such as how interested players are in this game type, and how the proportion of players in ACT games and Chinese style games are.

There are also many players who will enter the AIR game platform in the future.

This will determine the subsequent promotion strategy of Bomi Company, that is, where to spend money to achieve the maximum promotion effect.

To avoid unnecessary waste.

...

After the platform advertisement was launched, Bomi took advantage of the situation to launch the PV of "Assassin's Soul", which is a promotional short film.

It is about 2 and a half minutes, which is longer than the previous "Shan Hai Jing".

In this promotional video, you can not only see the world view and map style of the game, but also see some more interesting gameplay-

For example, the heroine uses her hands to grab the edge of the cliff and move it, releases the hook lock, and then completes the jump in the air.

The whole process was completed in one go, clean and neat, making people sigh:

This game really has a Chinese martial arts style.

In addition to the gameplay, it also shows some of the classic boss battles in the game.

For example, Li Mu, and Jing Ke...

Although no names are mentioned in the picture, the images of these characters give people a high-end feeling as soon as they appear.

After Cao Yang's design, most of these characters have the characteristics of the Warring States Period, but they are not completely the characteristics of that era. They also incorporate some new elements, such as the most common power of the evil star in the game [Shapolang].

There is also the power of ghosts.

The Heart of a Swordsman...

Wait, these settings are integrated with the background of the Warring States Period. Although they are still a strong battle of ancient weapons, they are vaguely more oriental ghosts and images.

All of this is integrated with culture and setting so perfectly that people have no sense of incongruity when watching.

Everyone who watches the video will be immersed in it and thinks that this PV is doing quite awesome.

It seems to show everyone a fictional but real Warring States Period.

The PV of "Assassin's Soul" is very well done and the editing is also very good, so it immediately caused a sensation among players as soon as it was released.

"Wow, is this really a game made by our country? It's too amazing, right? I can't imagine this is a game that we can make."

"Bomi is like opening a plug-in. Judging from the promotional video, this game is world-class, no matter from the picture to the world view to the gameplay, it is all world-class!"
To be continued...
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