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Chapter 231(1/2)

229. Bomimiguo

Cao Yang thought for a while and agreed with Liu Zhiping's opinion.

Of course, I want to move the entire Northern Blizzard back to China. On the one hand, I work under my nose. Cao Yang can grasp the development progress in real time every day and communicate in real time, so that the game can be done faster and better.

But from another perspective, some people are unkind. These people live in the United States and their families are here. Letting them go far away will indeed cause a lot of trouble.

It is difficult to adapt to culture and life, and employees may not be able to agree.

Games are different from other industries, but they are relatively weak in regionality. No matter where you are in any corner of the world, as long as you have a network, you can develop games and upload them through the Internet.

If you make food, you have to import raw materials. Dairy products have to raise dairy cows in the pastures and meat processing, and rely on the breeding farm...

However, there are no restrictions on making games. At the same time, this is a cultural and ideological product, and the content output does not depend on the entity. Therefore, during many financial crises, the game industry can develop in reverse because of its particularity.

In this case, opening a company in the United States and opening a company in China is just a communication issue.

At worst, Cao Yang will work harder in the future and run more. The Northern Blizzard team will also provide more email reports so that Cao Yang can see the project progress in time, which is also OK.

So after a while, Cao Yang agreed to provide funds for Blizzard in North and establish a Bomi game subsidiary in North Mi-

Bomimi Technology Co., Ltd.

It's just like the Americans building factories in China, called China XX.

From a strategic perspective, Cao Yang does need such a wholly-owned subsidiary in the United States.

Although he had acquired a large part of Epic's shares before, Epic's control is not in Cao Yang's hands. Of course, Epic's boss cares very much about Chinese shareholders and in many cases he actively listens to Cao Yang's suggestions.

It's similar to Epic in his previous life to please Penguin, so Cao Yang is quite satisfied with Epic.

No matter how satisfied you are, control is not in your own hands, so it is definitely not easier to open a wholly-owned subsidiary.

For example, this time, Cao Yang wanted to establish a project to World of Warcraft. With a company owned by the United States, it would be much more convenient to organize talents and research and development.

In the future, Cao Yang would not be able to use this subsidiary to do something else in the United States.

It's not so convenient to use Epic.

For the Northern Blizzard team, they have been away from Vivendi for more than a year. They also want to rebuild their careers. It is best to be able to return to the peak of the game industry, challenge the original Blizzard, and prove their value.

Otherwise, I always feel that there is a fire of namelessness that cannot be dissipated in my heart.

When talking about the past history, everyone was also sighing.

Bill Robert said, "We thought about using the resignation as a bargaining chip. We hoped that Vivendi would not sell the game department. Unexpectedly, Vivendi's president did not cherish talents at all, so we had no way out and finally chose to leave.

Leaving is not our original intention. We want to prove to them that the most important core value of a company is not what it has done or owned, but its talents. People are the most important. Without these, you cannot do anything.

Unfortunately, Fultu thought we could be replaced, so we left.

Now Mr. Cao gives us a chance, we want to prove our value, and at the same time we also want to make our own ideal game."

"Yes," David agreed, "we have always been following the concept of making good games and carrying the burden. After leaving Vivendi, we thought about how to reorganize. This time Mr. Cao gave us a chance."

"Yeah." Cao Yang nodded, "We will definitely cherish you very much. Bomi's philosophy is also people-oriented to create the best game in the world. Bomi is also determined to become the best game company in the world.

So you can also believe in us and Bomi.

As long as we work hard, we will definitely do it well.”

Regarding this, in fact, the founding great man of New China said a long time ago, "If people have lost their land, they will all live; if people have lost their land, they will all live; if people have lost their land, they will all live."

Talent is the most important thing, talent has a place.

If you can't even keep people, then it's useless to come.

Just like this time Bomi wanted to make a mobile phone, she couldn't do it without the team introduced by Liu Qiang and Ni Guangnan.

The reason why Vivendi's senior executives allowed Blizzard to leave in the North must have their own reasons.

Cao Yang could probably think of a few points:

First, the Northern Blizzard team collectively proposed resignation, which was actually challenging the authority of the senior management. If this matter was threatened by them successfully, it is difficult to guarantee that the next resignation threat would not occur. Will other teams follow the same example?

By that time, how can the senior management handle themselves?

This is also a very important issue. For future management, the Northern Blizzard team can only be sacrificed.

Otherwise, it will be difficult to lead the team in the future.

Second, the Blizzard team is not only the Northern Blizzard, but also the Southern Blizzard. In the eyes of Vivendi's senior management, the Southern Blizzard is obviously more promising. The competition between StarCraft and Warcraft is held in full swing every year, and the Southern Blizzard team's R&D strength is also very strong. In their opinion, even without the Northern Blizzard team, this company can still operate.

In fact, judging from the situation in previous lives, there was no problem with Fultu's approach.

After the Northern Blizzard team left, the North and South Blizzard team became a new Blizzard team, and then developed the world-famous World of Warcraft. Since World of Warcraft, Blizzard has reached the top of the altar, and its annual income alone reaches tens of billions of dollars.

Become the most profitable machine in the Vivendi game department.

On the other hand, although the Northern Blizzard team created a company after they left, they were still lukewarm. Later, they launched the road of exile, which was spread more widely in a small-scale core circle. Without the sign of Diablo, it was actually difficult for Northern Blizzard to establish its former glory.

Although without the Northern Blizzard team, Blizzard's Diablo 3's complete transformation has been criticized by people, it has indeed made a lot of money for Blizzard. Especially the rag doll system that appears in Diablo 3 has increased the sense of blowing a lot. Even if the plot and design are bad, Diablo 3 still makes money. This is the advantage of the brand here.

Now the Northern Blizzard team is right to find Bomi to cooperate.

The team has technical talents, creators who have a deep understanding of Warcraft and Darkness. What they lack is funds and brands.

Cao Yang has money, skills, and the signature of Warcraft.

Although the name Blizzard can no longer be used, this time we can completely compete with Blizzard, a subsidiary of Vivandi, to see who is orthodox.

...

Cao Yang spent an hour telling them a brief introduction to what he would do after the company was established:

After the establishment of Bomi Mi, the game team needs to expand rapidly. Bill Robb and his team gathered their original Blizzard colleagues, and their colleagues also need to expand the number of employees in the department to almost 500.

Some people have to start developing the online game "World of Warcraft", while others continue to develop the work "The Road to Exile" with a dark soul based on their bloodline.

Originally, Cao Yang did not plan to develop the path of exile, but when he thought of the Northern Blizzard team's feelings and persistence towards the Dark Game, he still made some compromises.

If you don’t make money in your previous life’s exile, it doesn’t mean that you won’t work this time.

At that time, with the help of the AIR game platform, you may really attract a lot of fans. The most important thing is that although the road to exile is niche, it does indeed perfectly inherit the soul of the dark. This is a Diablo in exile, and diehard fans will definitely buy it.

After receiving Cao Yang's promise, he roughly understood his future strategic deployment. After having a rough framework about World of Warcraft, the four founders of the Northern Blizzard team readily agreed.

"I am really grateful to you. We will definitely spare no effort to make the game well. Whether it is World of Warcraft or the Road to Exile, we will do it well.

For us, Warcraft and Darkness are our children. Thank you for helping us realize our dreams, and we will not let you down.”

Destiny is really wonderful.

Blizzard in his previous life, after the Northern team left, he had monsters in his hands, but he did not have good dark developers.

The current situation is a 55-star situation. There are monsters in the north, but no darkness.

It is equivalent to home exchanges. The team that originally developed the Warcraft is now developing the Dark Series at Vivendi, while the Northern Blizzard team that originally developed the Dark Series is now developing the Warcraft at Bomi.

Cao Yang thought about it and found it really interesting.

"Okay, then I'll rely on you from now on."

...

In the United States, the company was registered quickly. With the participation of Liu Zhiping, it took less than three days before Bomi Mi Technology Co., Ltd. was registered.

Bill Robert serves as the president of the new company. At the same time, the company has formed two production teams. Part of it has begun to develop dark works called Exile. The other part has rented a full three-story office building due to its large number of people. This part is doing "World of Warcraft"

The recruitment is gradually expanding.

In comparison, the number of people required for the road to exile is far less than that of World of Warcraft.

Developing World of Warcraft is a very huge project.

This thing is not technically very problematic now.

In order to support them, Cao Yang also specially asked Deng Peiqiang to draw a relatively powerful programmer from the game engine department to go to the United States to explain and provide technical support.

The programmer is only 25 years old this year, has no girlfriend, is not married, and has not had so many concerns, so it is very appropriate to let him go.

But then again, who has a girlfriend in the engine department?

Not to mention the engine department, even Liu Guangran, the boss of the entire technical business group and the company's vice president and chief technology officer, does not have a girlfriend.

This is really a sad thing.

In terms of World of Warcraft technology, it uses Bomi’s newly developed X2 engine, and in terms of network technology, Bomi’s outstanding technicians endorsed them. There will definitely be no obstacles in the development, and it will be smooth.

The biggest problem is to execute the above.

The frame designed was given by Boss Cao. Although it was dictated, the employees of Bomi Mi still remembered it almost the same, especially for those large copies and the BOSS gameplay in the copies, they were fascinated by them.

Boss Cao is simply amazing.

With so many creativity, how many people may not be able to come up with it even if they want to break their heads.

Cao Yang said it as if he had known everything, and he could explain every detail clearly and clearly.

When fighting Onyxia, three ts are needed, one is responsible for holding the big dragon, and the other two ts are responsible for holding the monster.

At the same time, it needs to be changed...

The design of each boss must reflect their own characteristics.
To be continued...
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