Chapter 102
101. Three Kingdoms Online emerged
July is destined to be an extraordinary season.
On July 1, Xishanju launched the masterpiece "The Legend of the Swordsman's Love: Legend of the Moon Shadow" which took nearly a year to develop.
Because I made a lot of advertisements before and the popularity accumulated by Swordsman Love II, players are still looking forward to this game in Xishanju.
However, less than a week after the release of the Moon Shadow Legend, it suffered a Waterloo.
On the one hand, it is because the game market has been squeezed by online games, but this is not the most deadly. The most deadly thing is that their game was released after Zhao Yunchuan.
At the beginning, Qiu Xin, the producer of the Legend of Yueying, was not aware of the problem, one of the three musketeers of Xishanju.
After all, the plot and production are very good. Compared with the bitter face of Sword Hero II in terms of character appearance, Nalan, the heroine of the Legend of Yueying, really doesn't know how many times it is to be beautiful.
However, sales in the first week were very slap in the face, and only less than 4,000 units were sold.
This result is a bit shocking.
Qiu Xin said it shouldn't be.
When I opened the comments about the Legend of Moon Shadow on the Internet, everyone looked a little embarrassed:
There are actually positive reviews:
[Wow, I finally waited for this masterpiece. When I opened the game, I was attracted by the beautiful Chinese style of Xishanju, especially Nalan Zhen. It was simply too pure. It would be great if my girlfriend could be like this in reality]
[The picture is very good, and the game is actually instantly made, which is really eye-catching. There are many maps and many endings, which makes people unable to stop. I have only opened 3 endings until now. It is said that some people have scored 6, so I will continue to work harder]
[There are many ways to play in the game, with many different martial arts special effects, such as frozen petrification, and various different martial arts. The gameplay is varied, which is really interesting]
...
Most of them have negative reviews, and many players compare the Legend of Yueying and the Legend of Zhao Yun together:
[emmm...How to say it, I feel that the picture of the Legend of Yueying is a little worse than that of Zhao Yunchuan. I didn't want to compare these two together. After all, one is a martial arts theme, the other is a Three Kingdoms theme, the other is a love for children, and the other is a great cause of family and country.
But the way of playing this game always asks me to pass it on with Zhao Yun.]
If it was Zhao Yunchuan in his previous life, the game screen may be worse than the Legend of Yueying. However, this version of Zhao Yunchuan has been adjusted by Cao Yang. His own artistic foundation is very profound and comes from the future. Whether it is skills or experience, he can completely crush all the painters of his contemporaries.
Therefore, it is natural to get a higher evaluation of Zhao Yunchuan's game screen than the Legend of Yueying.
【Yes, yes, I really feel the same way when you say this. Zhao Yunchuan is in real time and is also equipped with different equipment, weapons and skills. However, after playing, I found that Zhao Yunchuan's battle was smoother.】
[And...not to mention whether there is any difference in gameplay, this Yuesha Legend always makes people feel that something is wrong, if you want to say it...
I always feel that it is a bit like the ancient dragon's full moon scimitar.]
【Yes, yes, yes, I feel the same way, I feel that the plot in the first half is very similar to the Full Moon Scimitar.】
[How to say it? I feel that people in Xishanju pay too much attention to the word "love" and this game is a bit unbalanced, because there are too many words of love and lack of words of hero. I'm sorry for the name of Jianxia Love]
【No, no, no, I feel like the Condor Heroes more, but there is no heroine as obvious as my aunt.】
[Hey, this is probably the higher the expectations, the higher the disappointment. Overall, it is still good. I hope the next game in Xishanju can be done better.]
...
Why?
Qiu Xin suddenly thought about it when he saw this.
I didn't think there was any problem before. Now, seeing the player's comments, Qiu Xincai realized-
In fact, whether it is Zhao Yunzhi or Yueying Legend, they are all derived from "Diablo", because this game is so classic. When the company first established the project to be Yueying Legend, it wanted to go on the real-time route, so Yueying Legend is different from the previous Swordsman series. This is a company's attempt to make the real-time system.
In order to make this game well, Qiu Xin himself has studied Diablo a lot.
But until now—
Success is dark, failure is dark.
Who made them come back?
The players did not compare, but because Zhao Yunchuan first made the first move, they were not as smooth as others in the picture and operation, so they received a lot of bad reviews.
Moreover, the plot of the Legend of Moon Shadow is indeed not exciting enough, and now I even lost my advantage.
"oops!"
Qiu Xin lost his voice in pain, beat his chest and stamped his feet, feeling that he had made a big mistake.
"It's over..."
His first reaction was-
Bomi's Zhao Yunchuan is better than us and only sold 300,000 units. What should we do?
...
As it turns out, Qiu Xin's intuition is right.
And the actual situation is even more serious than he thought.
In the first week of July, the Stone Age sold 10 million pets by selling them.
This number is equivalent to the income of Swordsman Love 1 back then. The Legend of Yueying still doesn't know if it can reach this value.
When I saw this comparison, the people in Xishanju felt very cold.
You worked hard for a year, but it turned out that the pets that others made for a month or even a week were not as good as they sold.
This mentality can be said to be explosive.
And this is not worse, worse-
At the end of July, an online game called "Three Kingdoms Online" was released.
It instantly swept across the entire land of China.
If "The Stone Age" is the first large-scale multiplayer turn-based role-playing online game introduced by China, then "Three Kingdoms Online" can be said to be the first large-scale multiplayer instant role-playing online game produced by Chinese people.
Compared with the harmonious atmosphere of the Stone Age, the Three Kingdoms Online is simply full of various angers:
If you can steal monsters, you will be killed if you can't.
If you encounter someone you can't beat, find a group of people to beat you.
If you don't feel good about your name, I'll come to fuck you too...
This is the core of Three Kingdoms Online: take life and death lightly, and do it if you don’t accept it.
And it's very exciting when killing people.
It allows you to experience the joy of fighting on the battlefield during the Three Kingdoms period.
In this grassroots era, everyone is a hero who has gone from obscurity to becoming famous all over the world.
And the developer of this game is called—
Bomi.
...
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The fifth update today.
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See you tomorrow.
Chapter completed!