Chapter 139: How many prisoners are capable(2/3)
This is a thankless thing.
The capital tycoon of kbk company will never agree.
After thinking about it, Jin Qixiang made a decision that violated the ancestral teachings.
Change the game-related elements privately, including pricing!
Add casual games such as "Happy and Elimination" and "Everyday Cool Run".
All of them were priced at 15,000 won (equivalent to RMB 80, but removing the purchasing power of the won is about 20 or 30 yuan.)
"Boy, you are here to do charity." While downloading a bunch of source files for casual games into your hands, Jin Qixiang also turned on the mockery mode: "Your brother, I won't be so kind-hearted. Isn't it profitable to make games? This boy's situation is too small."
"And, boy, do you know that your game has been very slow recently? Asi..." Lighting a cigarette, Jin Qixiang grinded his teeth at Junyue's official website on the screen while grinding his teeth: "There is no professional ethics of a game designer. Is it satisfying to make this little money? It's better to give me one new game a month! Xiba."
After scolding, Jin Qixiang pressed to destroy the cigarette butt.
Prepare to imitate the newly stolen game, dig deeper into the details bit by bit, and then let your employees imitate the production.
suddenly.
Jin Qixiang's expression was slightly stunned.
He saw that there seemed to be a line of small characters on the main page of Junyue’s official website on the computer screen, and a bright red banner was drawn with art.
He has copied it for so long and has never seen the homepage of Junyue’s official website change.
The word "Xing" is in Chinese, and in theory, Jin Qixiang cannot understand it.
However, there is also a line of brackets next to this line of small characters, which is in Korean!
(Warmly celebrate the official establishment of the Junyue Korean branch! Now, players who are far away in Korea can also play Junyue games!)
Jin Qixiang's expression instantly frozen on his face.
what does that mean?
Once the Junyue game is launched in the Korean game market.
Then, Korean players will naturally discover the fact that they copy!
The fame, reputation, and wealth that you have accumulated in one year.
I'm afraid they'll be wiped out.
Not only will everything be lost.
It will even unlock the long-term experience card of "the capable ones are more imprisoned" due to South Korea's strict plagiarism law.
Yes, plagiarism is a very serious matter in South Korea and even island countries.
We attach great importance to the protection of any cultural copyright.
What's more, Jin Qixiang hoarded a lot of wealth through plagiarism.
It's just like the more you get.
Of course, this is just an open law.
Private capital can still be operated.
Although plagiarism is illegal.
but!
Wouldn't it be fine if you let others recognize that you have not copied plagiarism?
"Boy, you are always giving you face, if you are not good at playing, why did you copy you? Now you still want to steal your game market, and even want to kill your reputation. It's really ugly to eat." Jin Qixiang sneered.
Immediately, multi-line operation began.
First, a small amount of money was spent to buy a senior image forger.
I modified the development time and details of all the games I created in Korea earlier than Junyue Games.
Although there is no way to change the game when it comes to online.
But the details during the game development period are enough to be fake and real.
Secondly, he spent a lot of money to buy high-level officials of mainstream game public opinion media in South Korea.
He was going to bite back and make a comeback before Jun Yue found out that he was plagiarizing!
First, let’s implant the public the concept of “It’s shameless Chinese people who plagiarize our Korean nation! It’s Chu Jun who plagiarizes our Kim Ki-sang!”.
Once you have occupied the preconceived concept, it will be convenient for you to output crazy things in a favorable way.
at last.
He also left himself a way out.
He transferred most of his property to the bank he had in the hands of his American father.
If the deeds are revealed in the end, he can quickly roll the bed and run away to the United States.
Even if this large amount of money is worth at least tens of millions of dollars.
It's enough for him to live his second half of his life without worry.
After Jin Qixiang made enough preparations.
He also pretended to be a partner customer and went to the Junyue branch set up in Shouer to inquire about the enemy situation.
Although I’m sorry I didn’t see Chu Jun.
However, he still learned about some general situations within the company.
There are only less than 200 people in this branch company.
Remove the members of a series of operations and maintenance, finance, personnel, legal affairs, and other special departments.
The remaining public relations departments seem to be less than 10 people.
Moreover, the public relations team composed of these 10 people is all Chinese.
I see, you don’t understand whose territory this place is at all!
This is a one-handed kill in no minute?
The opportunity is on your face! If you don’t kill it at this time, when will you wait?
kill!!!
Jin Qixiang took the initiative to get on!
With his preparation in the early stages, he has laid the groundwork.
After Junyue’s Korean official just completed data docking, he moved the old game designed by Chu Jun to the Korean market.
I haven't even had time to promote games.
Jin Qixiang's money ability took effect.
The mainstream Korean gaming media brought the pace up.
On the mainstream forum website pann.
In the game area, all major similar posts have been topped.
[Junyue Company is an extremely shameless Chinese game company. Not only does it plagiarize our KBK Club games in China! It even now opens the company to our land!]
[This is Junyue Company’s official website in our domestic market. You can see how shameless the Chinese are. These games, "King of Fighters 97", "Plant vs. Zombies", and "Rhythm Master", you can almost find the corresponding games from the Korean game market! This is simply naked plagiarism!]
[Please keep your eyes open and see clearly what kind of company Junyue is! The following is the R&D timeline of Junyue Games and the timeline of KBK Club and Jin Designer’s game development!]
[Protest!! Jun Yue gets out of the Korean market! Give us Korean players a pure world!]
Relevant posts continue to emerge, and Korean players who are not aware of the truth have also begun to take sides and express their opinions, condemning Jun Yue.
"This is how Chinese people used to like stealing our country's culture, but now they start stealing our country's games. Do they have no cultural heritage?"
"Ashiba! It looks so popular! The respected designer Jin in our country will be troubled by plagiarism one day, which is really worrying."
"So, what are the relevant legal departments in South Korea waiting for? Shouldn't Junyue be punished immediately?"
...
A set of combination punches was fast and fierce, which directly shocked the employees of Junyue’s Korean branch.
They were about to roll up their sleeves and show their fists.
However, what was unexpected was a wake-up call and collective protests from Korean players.
Yi Heng, the former director of the second game department who was transferred from Junyue's headquarters, was stunned.
Damn... Aren't all the games you play in Korea all fucking variants of Junyue games?
I just changed my skin to death, and some of them were too lazy to change the skin, so I changed my name and put it on the shelves.
As a result, the evil people complain first?
I don’t know where to p a series of game development sequence diagrams.
This picture can naturally be easily cracked by an insider.
To be continued...